Dream Job
|
Uni course to
join
|
College
grades needed
|
Uni grades
needed
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Entry level /
Work experience
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Job
Experience
|
Dream Job?
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Audio
Engineer
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UCAS Tariff Points: 120 points required. (Minimum 80
from two A Levels or equivalent, excluding General Studies).
If you're applying via UCAS, find out more about how your qualifications fit into the UCAS tariff.
Additional Requirements: GCSEs: GCSE English Language and Maths at
Grade C or above (Grade 4 for those sitting their GCSE from 2017 onwards) or
equivalent. Key Skills Level 2, Functional Skills Level 2 and the Certificate
in Adult Literacy/Numeracy are accepted in place of GCSEs.
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Example:
GIANTS Software
Qualifications Required: Degree in Audio Engineering or comparable
At least 3-5 years experience in
audio engineering
Experience creatively producing sound
effects for video games
Experience working with professional
audio editing tools
Knowledge of latest audio equipment,
field recording and SFX libraries
Good discipline in following a
predefined process
Good German and English skills
(spoken & written)
Ability to meet tight deadlines while
maintaining a high quality output
Willingness to work in a team as well
as self-directed
A strong passion for video games
Qualifications Preferable: Game industry experience preferred
Farming or technical background
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Soundtrack
creation
Ambient Music
creation
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|||
Animator
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Entry
Requirements
UCAS
Tariff Points:
112 at A2 or equivalent (which can include
Foundation Diploma in Art & Design). A Level General Studies is not
accepted
Specific GCSE
Requirements:
GCSE
English Language at grade C or grade 4. Equivalent qualifications (eg. Functional Skills) may be considered
Non
Tariffed Qualifications:
112
UCAS Tariff Points from Access to HE Diploma in a relevant subject with at
least 45 credits at Level 3
|
Amiqus are working exclusively
with an AAA games studio based the South East of the UK in their search for a
talented animator. The studio have received critical acclaim for their
previous title and are now looking for a motivated individual to join their
team as they continue to raise the bar for quality animation.
You’ll be responsible for both key frame and Mocap animation for both creatures and characters, there will be a heavy focus on motion capture editing and clean-up so previous Mocap experience is essential. You’ll be rewarded with a great work life balance, extremely competitive salary with relocation assistance and the opportunity to join a team focused on creating cutting edge games. Essential skills: MayaMotion Builder
Knowledge of the principals of key-frame and
motion capture technology
Experience of character, facial and motion
capture pipelines
Experience of character rigs and facial animation
solutions
Experience of Unreal Engine (preferred, but not
essential)
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Animation of characters
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|||
Game Artist
(Character
Artist)
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ENTRY CRITERIA
To
be considered for this course, you will require:-
CCC – BBB at A2 Level
MMM – DDM at Extended Diploma Level
A proven interest in this area
Applicants
are expected to have at least a 'C' in GCSEs Maths and English.
Non-UK applicants will need to have an English Language
qualification at International Level B2 or higher, such as an IELTS of 6.0 or
better (with no component below 5.5).
Students with equivalent qualifications will also be accepted.
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To
be considered for this role we need to see:
A
very strong portfolio which showcases your best character work
You have worked on at least two
shipped titles
Ideally good low and high poly
modelling
UV mapping and 2D Texture creation
2D concept and some rigging would
be awesome!
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Creation of
Beloved Characters and Characters that will be known in the history of Video
Games
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Level Editor
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Entry Criteria
Five GCSEs at grade C or
above, including English or equivalent, plus one of the following:
Normally 120 UCAS points from
at least two A-levels or equivalent, with Art and Design at
grade B or above or
Art and Design BTEC National
Diploma/ Extended Diploma at DDM or
Pass in the QAA accredited Access
to HE Art and Design course with at least 15 level 3 credits in Art and
Design at Distinction. English GCSE required as a separate qualification as
equivalency is not accepted within the Access qualification. We will normally
require students to have had a break from full-time education before undertaking
the Access course or
International
Baccalaureate: 30+ points including Art and Design at higher
level grade 6 or
Art and Design Foundation Diploma:
Pass
Portfolio Required: You will also need a good
portfolio according to the course guidelines as part of your
application
Interview Required: Yes, international students will be
interviewed via Skype.
We welcome applications from mature
students with non-standard qualifications and recognise all other equivalent
and international qualifications
English language – If English is not your first
language we require an English language level of IELTS 6.0 with 5.5 in each
component or equivalent
|
Desired Skills and
Experience
Previous
experience in level design roles (shipped at least 1 successful console game
in this position).
Capacity
to understand creative direction of the game and extend it inside level
creation
Comfortable
working within a fast moving, multi-disciplinary team
Experience
in Action / Adventure genre
Experience
of using 3D level editors and scripting systems
(Unreal
Engine 3 or 4 is a plus).
Passionate
about games, art, design and a keen eye for detail
Ability
to work with remote team.
Good
working knowledge of English
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Work in levelling
in within RPG’s and also work with environments in MMORPGS
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Portfolio:
As I am doing dream CV I will also include dream Portfolio or Portfolio that I could reach in an amount of time with the right effort and work.
(I will use the same artist in this example)
These are some models that are from his personal work:
http://www.ericv3d.com/new-gallery-4/


Business Card:

Examples like these ones shows creativity and something different. If I ever have a business card for my business or just myself I want it to be different, to do this I want to put something mine in the card and make it unique.
How may it help and Why?
The examples I have given so far can "teach" me and make me understand an overall entry requirement for a specific area. This will help me with "standard" requirements.
It also shows what I will be doing in the future if I get a job in that specific area of working.
Also, I have chosen these examples because of my background, I am more familiar with Art and Design so examples such as the Artist Eric J. Valdes help me and help me goals to success.
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